iOS 12 Development: Augmented Reality & HealthKit
iOS
| Intermediate
- 13 videos | 1h 31s
- Includes Assessment
- Earns a Badge
iOS 12 comes with many new features and additional functionality. During this course you will explore these features, such as Augmented Reality (AR) with SpriteKit, SceneKit, and HealthKit. Learn how to configure and run a session that is able to track the real world. Next, set up a delegate to handle session events from an Augmented Reality SpriteKit View (ARSKView) instance. From there, you can create a new AR SpriteKit scene. Create a transform to add an ARAnchor to an Augmented Reality view. Attach a node to an ARAnchor. Set up an AR App template in Xcode 10 for iOS 12. Apply ARKit plane detection and hit detection. Finally, access, read, and write through a device's Health Store.
WHAT YOU WILL LEARN
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Set up the basic environment for an ar app built on top of spritekit technologyConfigure and run a session that is able to track the real worldSet up a delegate to handle session events from a arskview instanceCreate a new ar spritekit scene that allows time for an ar world to get set upCreate a transform that can be used to add an aranchor to an augmented reality viewAttach a node to an aranchor by using delegate methodsSet up and understand the ar app template provided in xcode 10 for ios 12
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Use arkit plane detection features to look for horizontal planes in the real worldPerform hit testing with user taps to check if they intersect with virtual objects in an ar worldSet up and execute a request to access data types in a device's health storeCreate and save a healthkit sample in a device's health storeAccess previously stored health data from the health store of an ios deviceCreate an ar app environment based on spritekit technology
IN THIS COURSE
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3m 56sIn this video, you will learn how to set up the basic environment for an AR app built on top of SpriteKit technology. FREE ACCESS
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2m 59sIn this video, find out how to configure and run a session that tracks the real world. FREE ACCESS
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3m 16sDuring this video, you will learn how to set up a delegate to handle session events from an ARSKView instance. FREE ACCESS
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3m 48sIn this video, you will create a new AR SpriteKit scene that allows time for an AR world to load. FREE ACCESS
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4m 41sLearn how to create a transform that can be used to add an ARAnchor to an Augmented Reality view. FREE ACCESS
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4m 31sIn this video, learn how to attach a node to an ARAnchor by using delegate methods. FREE ACCESS
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5m 5sIn this video, you will set up and understand the AR App template provided by Xcode 10 for iOS 12. FREE ACCESS
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7m 59sIn this video, learn how to use ARKit's plane detection features to look for horizontal planes in the real world. FREE ACCESS
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4m 18sIn this video, you will learn how to perform hit testing with user taps to check if they intersect with virtual objects in an AR world. FREE ACCESS
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6m 26sIn this video, learn how to set up and execute a request to access data types in a device's Health Store. FREE ACCESS
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6m 31sTo create and save a HealthKit sample in a device's Health Store: FREE ACCESS
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4m 2sIn this video, you will learn how to access previously stored health data from the Health Store of an iOS device. FREE ACCESS
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2m 58sIn this video, you will create an AR app environment using SpriteKit technology. FREE ACCESS
EARN A DIGITAL BADGE WHEN YOU COMPLETE THIS COURSE
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