Adversarial Problems
Artificial Intelligence
| Beginner
- 12 videos | 34m 18s
- Includes Assessment
- Earns a Badge
Many problems occur in environments with more than one agent, such as games. Explore techniques used to solve adversarial problems to make agents play games, like chess.
WHAT YOU WILL LEARN
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Describe adversarial problems and the challenges they impose on aiSpecify how to represent an adversarial problemDescribe how to use the minimax algorithm to play an adversarial game and some of its shortcomingsDescribe how to use alpha-beta pruning to improve the performance of the minimax algorithmDescribe evaluation functionsDescribe how to use cutoffs to be able to perform adversarial searches under a time constraint
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Describe how lookup tables can be used to improve an agent's performanceDescribe chess and how agents can be made to play the game of chessDescribe expectiminimax values in stochastic games and how they make solution searching harderDescribe different evaluation functions that can be used to search in a stochastic gameDescribe how to use monte carlo simulations to make decisions when searchingBuild a full high-level representation and solution for an adversarial game using the minimax algorithm and alpha-beta pruning
IN THIS COURSE
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3m 52sAfter completing this video, you will be able to describe adversarial problems and the challenges they impose on AI. FREE ACCESS
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3m 45sAfter completing this video, you will be able to specify how to represent an adversarial problem. FREE ACCESS
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1m 46sAfter completing this video, you will be able to describe how to use the minimax algorithm to play an adversarial game and some of its shortcomings. FREE ACCESS
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2m 40sUpon completion of this video, you will be able to describe how to use alpha-beta pruning to improve the performance of the minimax algorithm. FREE ACCESS
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2m 44sUpon completion of this video, you will be able to describe evaluation functions. FREE ACCESS
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3m 42sAfter completing this video, you will be able to describe how to use cutoffs to perform adversarial searches under a time constraint. FREE ACCESS
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2m 40sUpon completion of this video, you will be able to describe how lookup tables can improve an agent's performance. FREE ACCESS
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2m 52sUpon completion of this video, you will be able to describe chess and how agents can be made to play the game of chess. FREE ACCESS
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3m 1sAfter completing this video, you will be able to describe expectiminimax values in stochastic games and how they make solution searching more difficult. FREE ACCESS
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2m 37sAfter completing this video, you will be able to describe different evaluation functions that can be used to search for a stochastic game. FREE ACCESS
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2m 36sAfter completing this video, you will be able to describe how to use monte carlo simulations to make decisions when searching. FREE ACCESS
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2m 4sDuring this video, you will learn how to build a full high-level representation and solution for an adversarial game using the Minimax Algorithm and Alpha-Beta Pruning. FREE ACCESS
EARN A DIGITAL BADGE WHEN YOU COMPLETE THIS COURSE
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