Virtual Reality (VR): beginner
- 6 Courses | 4h 20m
- 8 Books | 55h 26m
- 2 Audiobooks | 13h 26m 24s
Explore three-dimensional, computer generated environments, known as Virtual Reality.
COURSES INCLUDED
Exploring Virtual Reality: Introduction
Virtual reality is a fairly broad set of technologies ultimately designed to trick the senses. Explore the types of VR, the equipment used, and how that relates to the immersiveness of the VR environment.
11 videos |
36m
Assessment
Badge
Manipulating the Environment
Virtual reality environments are designed to immerse the user; however, our senses can react negatively if the environment is not handled carefully. Discover how to handle and prevent VR sickness and motion issues.
10 videos |
34m
Assessment
Badge
Creating a VR App with Unity
Unity provides an IDE for creating virtual reality apps. Discover how to set up the environment and view the key scripts and components necessary for building a VR app.
13 videos |
55m
Assessment
Badge
User Interfaces
Virtual reality focuses mostly on the environment; however, the user usually needs to see status or localized information within an app. Explore the different ways this information can be presented to a user.
10 videos |
39m
Assessment
Badge
Optimizing for Unity VR
Virtual Reality has to balance the visual quality against performance since there are usually physical performance limitations in any VR gear. Explore methods to improve performance and optimize a VR app.
12 videos |
32m
Assessment
Badge
Android Cardboard & Unity VR
Virtual reality has been known to be fairly expensive; however, Google has created Cardboard. It is a VR headgear device made from cardboard and uses an Android phone. Discover how to create VR apps for this platform.
10 videos |
33m
Assessment
Badge
Using GoogleVR and Unreal
There are many environments available to create Virtual Reality apps. Explore the GoogleVR platform and the Unreal Engine and how they can be used to create virtual reality apps.
11 videos |
37m
Assessment
Badge
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Digital badges are yours to keep, forever.BOOKS INCLUDED
Book
Virtual RealityOffering an accessible overview of developments in extended reality, this book explains the technology, considering the social and psychological ramifications, and discussing possible future directions.
2h 53m
By Samuel Greengard
Book
Understanding Virtual Reality: Interface, Application, and Design, Second EditionProviding a comprehensive volume on the medium of virtual reality (VR), how it can be used, and how to create compelling virtual reality applications, this book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field.
17h 46m
By Alan B. Craig, William R. Sherman
Book
Learning Web-based Virtual Reality: Build and Deploy Web-based Virtual Reality TechnologyCrammed with hands-on examples, this short, practical tutorial will provide you a complete understanding of what WebVR is, knowledge of what VR devices are available, and the requirements to start working on WebVR.
58m
By Srushtika Neelakantam, Tanay Pant
Book
Developing Virtual Reality Applications: Foundations of Effective DesignPresenting an insider's view of what works, what doesn't work, and why, this indispensable one-stop reference provides developmental techniques which are cross-referenced between different applications, linking information to describe overall virtual reality (VR) trends and fundamental best practices.
9h 23m
By Alan B. Craig, Jeffrey D. Will, William R. Sherman
Book
Augmented Reality and Virtual Reality: Empowering Human, Place and BusinessRevealing how augmented reality (AR) and virtual reality (VR) are currently changing the business landscape, this book looks at how new innovations provide opportunities for businesses to offer their customers unique services and experiences.
7h 54m
By M. Claudia tom Dieck, Timothy Jung
Book
New Realities in Audio: A Practical Guide for VR, AR, MR, and 360 Video.Helping you navigate the challenges and pitfalls of designing audio for Virtual and Augmented realities and 360 video technologies, this book will introduce the broad concepts you need to know before delving into the practical detail you need.
6h 25m
By Anna Irwin-Schütze, Stephan Schütze
Book
Virtual & Augmented Reality for DummiesPerfect for both potential content creators and content consumers, this easy-to-understand book will change the way you approach and contribute to these emerging technologies.
6h 1m
By Paul Mealy
Book
Mastering Augmented Reality Development with Unity: Create Immersive and Engaging AR Experiences with Unity"Mastering Augmented Reality Development with Unity" is a comprehensive guide that will take you from beginner to expert in AR development. Whether you are a beginner or an experienced developer, this book is the perfect resource for learning to create amazing AR experiences.
4h 6m
By Indika Wijesooriya
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AUDIOBOOKS INCLUDED
Audiobook
Experience on Demand: What Virtual Reality Is, How It Works, and What It Can DoThis audio edition is the definitive look at the risks and potential of VR - a must-listen for navigating both the virtual and the physical worlds ahead.
7h 40m 47s
By Jeremy Bailenson
Audiobook
Virtual RealityThis audio edition provides a comprehensive overview of developments in augmented reality, virtual reality, and mixed reality-and how they could affect every part of our lives.
5h 45m 37s
By Samuel Greengard
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