Software Architecture Design Patterns in Java

  • 5h 10m
  • Partha Kuchana
  • CRC Press
  • 2004

Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns.

This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors.

The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.

About the Author

Partha Kuchana is an experienced enterprise systems architect. He has eleven years of experience in all aspects of project delivery management (onsite/offshore models), enterprise architecture, design, development, mentoring and training. He is a Sun certified enterprise architect.

During the last several years, he has worked on numerous client–server, E-business, Web portal and enterprise application integration (EAI) projects at various client sites in the United Kingdom and the United States, involving iterative design methodologies such as Rational Unified Process (RUP) and extreme programming.

He has extensive experience applying design patterns in application architecture and design. He has successfully architected and designed business-to-business systems and complex heterogeneous systems integration using Web services, middleware and messaging products from various vendors. He has several published software-related publications.

In this Book

  • Design Patterns—Origin and History
  • UML—A Quick Reference
  • Interface
  • Abstract Parent Class
  • Private Methods
  • Accessor Methods
  • Constant Data Manager
  • Immutable Object
  • Monitor
  • Factory Method
  • Singleton
  • Abstract Factory
  • Prototype
  • Builder
  • Composite
  • Iterator
  • Flyweight
  • Visitor
  • Decorator
  • Adapter
  • Chain of Responsibility
  • Façade
  • Proxy
  • Bridge
  • Virtual Proxy
  • Counting Proxy
  • Aggregate Enforcer
  • Explicit Object Release
  • Object Cache
  • Command
  • Mediator
  • Memento
  • Observer
  • Interpreter
  • State
  • Strategy
  • Null Object
  • Template Method
  • Object Authenticator
  • Common Attribute Registry
  • Critical Section
  • Consistent Lock Order
  • Guarded Suspension
  • Read-Write Lock
  • Case Study—A Web Hosting Company
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