Java Programming for the Absolute Beginner
- 7h 18m
- Joseph P. Russell
- Cengage Course PTR
- 2001
If you are new to programming with Java and are looking for a solid introduction, this is the book for you. Developed by computer science professors, books in the For the Absolute Beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical Java programming applications and will learn how these skills can be put to use in real-world scenarios. Best of all, by the time you finish this book, you will be able to apply the basic principles you've learned to the next programming language you tackle.
With the instructions in this book, you'll learn to:
- Work with random numbers, conditional statements, and arrays
- Jazz things up with animation, sounds and threads
- Understand object-oriented programming
- Create a GUI using the abstract windowing toolkit
- Take the next step by creating your own components and packages
About the Author
Joseph P. Russell is a development programmer for Meditech, a major medical information systems software and service company, developing software for their client/server financial products. He is also a contributing writer to the Web site EastCoastGames.com. He is a graduate of Rhode Island College where he majored in computer science.
In this Book
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Java Programming for the Absolute Beginner
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Introduction
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Getting Started
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Variables, Data Types, and Simple I/O
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The Fortune Teller: Random Numbers, Conditionals, and Arrays
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Using Loops and Exception Handling
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Blackjack: Object-Oriented Programming
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Creating a GUI Using the Abstract Windowing Toolkit
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Advanced GUI: Layout Managers and Event Handling
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Writing Applets
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The Graphics Class: Drawing Shapes, Images, and Text
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Animation, Sounds, and Threads
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Custom Event Handling and File I/O
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Creating Your Own Components and Packages