Java Concepts: Compatible with Java 5, 6 and 7, 6th Edition
- 11h 16m
- Cay S. Horstmann
- John Wiley & Sons (US)
- 2010
LET CAY HORSTMANN TEACH YOU HOW TO THINK LIKE A PROHRAMMER!
If you really want to master Java, it's not enough to know the code. You must begin to think like a programmer, and in this newest edition of his best-selling guide, Java Concepts, programming guru Cay Horstmann shows you how.
Updated to integrate Java 7, Java Concepts, Sixth Edition introduces students and readers to fundamental programming techniques and design skills that are crucial to learning how to program. Drawing on his many years of experience as an expert programmer and teacher, Horstmann brings out the most important elements of computing, problem solving, and program design.
In preparing the new edition, special attention was given to the quality and variety of exercise material-from skill-oriented multiple-choice questions to short code-completion exercises to multi-step lab exercises-offering instructors more ways to engage students at different levels, and providing more practice to students who need it.
NEW TO THIS EDITION:
- How To sections walk through the steps to solving a problem, and Worked Examples apply these steps to motivational examples such as credit-card processing.
- Example Tables present a variety of uses and special cases in a compact format.
- Common Errors, Tips, and Special Topics make it easy to refer back to topics when solving problems.
- Annotated Syntax Boxes call out features of typical example code to draw students' attention to the key elements of the syntax.
- Chapters have been revised to focus each section on a specific Learning Objective. Sections have been shortened to present the concepts and syntax and how they are applied.
- Early chapters have been thoroughly revised to provide more examples and concrete analogies.
In this Book
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Special Features
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Introduction
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Using Objects
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Implementing Classes
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Fundamental Data Types
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Decisions
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Iteration
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Arrays and Array Lists
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Designing Classes
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Interfaces and Polymorphism
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Inheritance
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Input/Output and Exception Handling
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Object-Oriented Design
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Recursion
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Sorting and Searching
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An Introduction to Data Structures
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Glossary
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Illustration Credits