Interactive C#: Fundamentals, Core Concepts and Patterns
- 3h 26m
- Vaskaran Sarcar
- Apress
- 2018
Discover object-oriented programming with core concepts of C# in this unique tutorial. The book consists of four major sections which cover 15 core topics - nine of them are dedicated to object-oriented programming, five of them are dedicated to advanced concepts of C#, and one of them is dedicated to design patterns, with coverage of three Gang of Four design patterns with C# implementations. Finally, Interactive C# contains an FAQ section to cover all of these topics.
This book uniquely presents a two-way discussion between a teacher and students. So, with this book you will have the feel of learning C# in a classroom environment or with your private tutor. Your teacher will discuss the problems/topics and ask you questions; at the same time, counter questions are provided to clarify points where necessary.
What You Will Learn
- Become proficient in object-oriented programming
- Remake yourself as a great C# programmer
- Test your skills in C# fundamentals
- Use Visual Studio to write, compile and execute your code
Who This Book Is For
Programmers who want to understand the concepts and implementation of object-oriented programming in C#.
About the Authors
Vaskaran Sarcar (ME (Software Engineering), MCA, B Sc. (Math)) is a Senior Software Engineer and Team Lead at HP India PPS R&D Hub Bangalore. He is the author of the books-Java Design Patterns, Interactive Object Oriented Programming in Java, Design Patterns in C#, Operating System: Computer Science Interview Series and C# Basics He has more than 10 years of teaching and Industry experience. He is also national Gate scholar(2005-2007). Reading and learning new things are passion for him.
In this Book
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Foreword by Ambrose Rajendram
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Foreword by Siddhartha Ghosh
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Guidelines for Using the Book
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Object-Oriented Programming Concepts
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The Building Blocks—Class and Objects
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The Concept of Inheritance
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Get Familiar with Polymorphism
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Interfaces—An Art in OOP
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Encapsulation with Properties and Indexers
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Understanding Class Variables
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Analysis of Some Key Comparisons in C#
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A Quick Recap of OOP Principles in C#
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Delegates and Events
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Flexibilities with Anonymous Functions
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Generics
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Exception Handling
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Memory Cleanup
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An Introduction to Design Patterns
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Winning Notes and the Road Ahead