Gamestar Mechanic For Dummies

  • 5h 8m
  • Jacob Cordeiro
  • John Wiley & Sons (US)
  • 2014

Level up from gamer to creator with Gamestar Mechanic

Do you think you can design the ultimate video game? It's more than just flashy effects and cool graphics. Gamestar Mechanic helps you build the skills you need to become a master designer. Go on Quests, collect your Sprites and design your very own game that you can publish instantly and receive feedback from other users. You can also take an online game design course where an expert instructor is right there to help you. Gamestar Mechanic For Dummies will show you how to get the most out of the site and build your very best game. Author Jacob Cordeiro, author of Minecraft For Dummies and a former Gamestar Mechanic teacher, shows you all the tips and tricks and teaches you the principles behind your design.

  • Go through all of the phases of game design
  • Plan, design and build your own video game
  • Take a more active role in your gaming
  • Share your game with others and get feedback
  • Learn the principles of good game design

Gamestar Mechanic offers an online community for collaboration, support and sharing, and makes learning valuable skills feel like gameplay. Gamestar Mechanic For Dummies will help you get the most out of your game creation experience.

About the Author

Jacob Cordeiro is a math and gaming enthusiast attending the Stanford Online High School. He was a panelist at the Games for Change conference in 2012, and taught classes in the Gamestar Mechanic platform in the same year. Jacob is the author of Minecraft For Dummies, Portable Edition.

In this Book

  • Introduction
  • What Is Gamestar Mechanic?
  • Getting Up and Running
  • The Basics of Playing a Game
  • Completing Quest Missions
  • Designing and Publishing Your First Game
  • Understanding Sprites
  • Reviewing Games
  • Earning Ranks and Badges
  • Meeting the Mechanics
  • Making Yourself Known within the Community
  • Understanding What Makes a Good Game
  • Designing and Redesigning Games
  • Seeking True Mastery in Game Design
  • Examining Premium Content
  • Entering Game Design Contests
  • Teaching and Learning through Gamestar Mechanic
  • Ten Types of Gameplay
  • Ten Pitfalls of Gamestar Mechanic Projects
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